Game Development education on the rise

New data is out from the Entertainment Software Association. UMBC GAIM is in good company as one of 343 universities offering degrees in game design, development or programming. It’s not surprising so many universities are offering game development-focused degrees. The industry is continuing to grow, with a record $25.1 billion in revenue last year.

Their “2011 Essential Facts about the Computer and Video Game Industry” report has some other really interesting data as well. The average game player’s age is 37. Game players do skew male, but not as much stereotypes might make you think (58/42), and for frequent game purchasers, it’s almost even (52/48). Also, the top selling console category is action (21.7%), but for PC games it’s strategy (33.6%). There’s lots more in there (mostly graphs and 40-point numbers, so pretty easy reading).

About olano

Marc Olano is an Associate Professor in the CSEE department at UMBC and Director of the Computer Science Game Development Track. Dr. Olano's primary area of research is real-time 3D graphics, with forays into other applications of programmable graphics hardware.
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2 Responses to Game Development education on the rise

  1. Anonymous says:

    Pretty interesting statistics. I would have thought that the average age would be much lower. Somewhere around because of a large number of teens playing video games.

    Still a good sign that the average level is somewhere in between. Makes it a more open market.

  2. Cooking Games says:

    While the rest of the world is debating about game censorship due to game related violence and crimes and what not the industry continues to flourish… a very proof of it is this article.

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