Adding AI to games
April 20th, 2007 by tim finin
The Guardian has an article, The hard-thought race for intelligent gaming, on efforts to add AI techniques to games to make them more interesting.
“Gaming has a lot in common with everyone’s favorite heiress, at least in the public consciousness: it’s pretty, but dumb. And now that Microsoft, Nintendo and Sony have released their latest games consoles, that statement becomes all the more pertinent - next-gen games look great, but they play like something that could have been made a decade ago. While visual fidelity has advanced exponentially over time, the technology that governs how games play, react and adapt - the artificial intelligence, or AI - remains relatively rudimentary.”
The article talks about Creatures, a series of artificial life simulation games developed in the 90sthat used various kinds of machine learning and Fable 2, an upcoming video game for the Xbox 360.

