Game Education giant Randy Pausch gives farewell lecture at CMU

September 20th, 2007 by Marc Olano

Randy Pausch got the notice of the graphics community by building a virtual reality system on the super-cheap with off-the-shelf components, then doing real user-study based experiments with it to tell which VR methods worked and which didn’t. He got the notice of the computer science community with Alice, a scripted 3D animation program to teach introductory programming. And, he got the notice of the games industry by founding the Entertainment Technology Center at Carnegie Mellon University, where he has been a Professor of Computer Science for the past ten years.

Recently, he learned that the pancreatic cancer he has been fighting for the past year is back, and incurable. The Pittsburgh Post-Gazette has an excellent story on his farewell lecture at CMU Tuesday.

One Response to “Game Education giant Randy Pausch gives farewell lecture at CMU”

  1. Sara Gold wrote on 10/29/07 at 10:50 am :

    Some lessons from Randy Pausch’s last lecture that especially moved me:

    1. Brick walls are there for a reason: they let us prove how badly we want things.
    2. Experience is what you get when you didn’t get what you wanted.
    3. Never lose the child-like wonder.
    4. If we do something which is pioneering, we will get arrows in the back. But at the end of the day, a whole lot of people will have a whole lot of fun.
    5. Be good at something; it makes you valuable.
    6. If you live your life the right way, the karma will take care of itself, and the dreams will come to you.

    Check out the tribute quiz on the lecture at http://www.mystudiyo.com : you can add your own questions at the end of the quiz.
    http://www.mystudiyo.com/activity.php?act=558

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