Gaming sales growing much faster than music or movies
January 25th, 2008 by tim finin
Ars technica has a post Growth of gaming in 2007 far outpaces movies, music summarizing the health of the gaming industry in 2007.
“2007 was a banner year for video gaming, and the industry has the figures to prove it. The Entertainment Software Association announced today that total sales for 2007 were $18.85 billion, with $9.5 billion of that spent on games (both PC and console) and $9.35 billion on consoles.”
Most of the software sales (70%) were for console games with handhelds accounting for another 20% and PC games picking up the last 10%. But here’s a quote I fund most interesting.
“There were also some changes in terms of who was purchasing the games. Two groups whose game-buying habits changed drastically during 2007 were people over age 35 (guilty) and females. Much of that is due to the incredible popularity of the Nintendo Wii, which has made gaming accessible to a whole host of people who would otherwise have never picked up a controller.”
and then this graph tells the story visually.


